# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake) include(${CMAKE_ROOT}/Modules/CMakeParseImplicitLinkInfo.cmake) if(NOT ((CMAKE_GENERATOR MATCHES "Make") OR (CMAKE_GENERATOR MATCHES "Ninja") OR (CMAKE_GENERATOR MATCHES "Visual Studio (1|[9][0-9])"))) message(FATAL_ERROR "CUDA language not currently supported by \"${CMAKE_GENERATOR}\" generator") endif() if(CMAKE_GENERATOR MATCHES "Visual Studio") if(DEFINED ENV{CUDAHOSTCXX} OR DEFINED CMAKE_CUDA_HOST_COMPILER) message(WARNING "Visual Studio does not support specifying CUDAHOSTCXX or CMAKE_CUDA_HOST_COMPILER. Using the C++ compiler provided by Visual Studio.") endif() else() if(NOT CMAKE_CUDA_COMPILER) set(CMAKE_CUDA_COMPILER_INIT NOTFOUND) # prefer the environment variable CUDACXX if(NOT $ENV{CUDACXX} STREQUAL "") get_filename_component(CMAKE_CUDA_COMPILER_INIT $ENV{CUDACXX} PROGRAM PROGRAM_ARGS CMAKE_CUDA_FLAGS_ENV_INIT) if(CMAKE_CUDA_FLAGS_ENV_INIT) set(CMAKE_CUDA_COMPILER_ARG1 "${CMAKE_CUDA_FLAGS_ENV_INIT}" CACHE STRING "Arguments to CUDA compiler") endif() if(NOT EXISTS ${CMAKE_CUDA_COMPILER_INIT}) message(FATAL_ERROR "Could not find compiler set in environment variable CUDACXX:\n$ENV{CUDACXX}.\n${CMAKE_CUDA_COMPILER_INIT}") endif() endif() # finally list compilers to try if(NOT CMAKE_CUDA_COMPILER_INIT) set(CMAKE_CUDA_COMPILER_LIST nvcc) endif() set(_CMAKE_CUDA_COMPILER_PATHS "$ENV{CUDA_PATH}/bin") _cmake_find_compiler(CUDA) unset(_CMAKE_CUDA_COMPILER_PATHS) else() _cmake_find_compiler_path(CUDA) endif() mark_as_advanced(CMAKE_CUDA_COMPILER) #Allow the user to specify a host compiler except for Visual Studio if(NOT $ENV{CUDAHOSTCXX} STREQUAL "") get_filename_component(CMAKE_CUDA_HOST_COMPILER $ENV{CUDAHOSTCXX} PROGRAM) if(NOT EXISTS ${CMAKE_CUDA_HOST_COMPILER}) message(FATAL_ERROR "Could not find compiler set in environment variable CUDAHOSTCXX:\n$ENV{CUDAHOSTCXX}.\n${CMAKE_CUDA_HOST_COMPILER}") endif() endif() endif() if(NOT "$ENV{CUDAARCHS}" STREQUAL "") set(CMAKE_CUDA_ARCHITECTURES "$ENV{CUDAARCHS}" CACHE STRING "CUDA architectures") endif() # Build a small source file to identify the compiler. if(NOT CMAKE_CUDA_COMPILER_ID_RUN) set(CMAKE_CUDA_COMPILER_ID_RUN 1) include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake) if(CMAKE_GENERATOR MATCHES "Visual Studio") # We will not know CMAKE_CUDA_COMPILER until the main compiler id step # below extracts it, but we do know that the compiler id will be NVIDIA. set(CMAKE_CUDA_COMPILER_ID "NVIDIA") else() # We determine the vendor to help with find the toolkit and use the right flags for detection right away. # The main compiler identification is still needed below to extract other information. list(APPEND CMAKE_CUDA_COMPILER_ID_VENDORS NVIDIA Clang) set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_NVIDIA "nvcc: NVIDIA \\(R\\) Cuda compiler driver") set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_Clang "(clang version)") CMAKE_DETERMINE_COMPILER_ID_VENDOR(CUDA "--version") # Find the CUDA toolkit to get: # - CMAKE_CUDA_COMPILER_TOOLKIT_VERSION # - CMAKE_CUDA_COMPILER_TOOLKIT_ROOT # - CMAKE_CUDA_COMPILER_LIBRARY_ROOT # We save them in CMakeCUDACompiler.cmake so FindCUDAToolkit can # avoid searching on future runs and the toolkit is the same. # Match arguments with cmake_cuda_architectures_all call. include(Internal/CMakeCUDAFindToolkit) cmake_cuda_find_toolkit(CUDA CMAKE_CUDA_COMPILER_) set(CMAKE_CUDA_DEVICE_LINKER "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/bin/nvlink${CMAKE_EXECUTABLE_SUFFIX}") set(CMAKE_CUDA_FATBINARY "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/bin/fatbinary${CMAKE_EXECUTABLE_SUFFIX}") endif() set(CMAKE_CUDA_COMPILER_ID_FLAGS_ALWAYS "-v") if(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") set(nvcc_test_flags "--keep --keep-dir tmp") if(CMAKE_CUDA_HOST_COMPILER) string(APPEND nvcc_test_flags " -ccbin=\"${CMAKE_CUDA_HOST_COMPILER}\"") endif() # If we have extracted the vendor as NVIDIA we should require detection to # work. If we don't, users will get confusing errors later about failure # to detect a default value for CMAKE_CUDA_ARCHITECTURES set(CMAKE_CUDA_COMPILER_ID_REQUIRE_SUCCESS ON) elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang") set(clang_test_flags "--cuda-path=\"${CMAKE_CUDA_COMPILER_LIBRARY_ROOT}\"") if(CMAKE_CROSSCOMPILING) # Need to pass the host target and include directories if we're crosscompiling. string(APPEND clang_test_flags " --sysroot=\"${CMAKE_SYSROOT}\" --target=${CMAKE_CUDA_COMPILER_TARGET}") endif() endif() # If the user set CMAKE_CUDA_ARCHITECTURES, validate its value. include(Internal/CMakeCUDAArchitecturesValidate) cmake_cuda_architectures_validate(CUDA) if(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang") # Clang doesn't automatically select an architecture supported by the SDK. # Try in reverse order of deprecation with the most recent at front (i.e. the most likely to work for new setups). foreach(arch "52" "30" "20") list(APPEND CMAKE_CUDA_COMPILER_ID_TEST_FLAGS_FIRST "${clang_test_flags} --cuda-gpu-arch=sm_${arch}") endforeach() elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") list(APPEND CMAKE_CUDA_COMPILER_ID_TEST_FLAGS_FIRST "${nvcc_test_flags}") endif() # We perform compiler identification for a second time to extract implicit linking info and host compiler for NVCC. # We need to unset the compiler ID otherwise CMAKE_DETERMINE_COMPILER_ID() doesn't work. set(CMAKE_CUDA_COMPILER_ID) set(CMAKE_CUDA_PLATFORM_ID) file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in CMAKE_CUDA_COMPILER_ID_PLATFORM_CONTENT) CMAKE_DETERMINE_COMPILER_ID(CUDA CUDAFLAGS CMakeCUDACompilerId.cu) if(CMAKE_GENERATOR MATCHES "Visual Studio") # Now that we have the path to nvcc, we can compute the toolkit root. get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER}" DIRECTORY) get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}" DIRECTORY) set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") # The compiler comes with the toolkit, so the versions are the same. set(CMAKE_CUDA_COMPILER_TOOLKIT_VERSION ${CMAKE_CUDA_COMPILER_VERSION}) endif() include(Internal/CMakeCUDAArchitecturesAll) # From CMAKE_CUDA_COMPILER_TOOLKIT_VERSION and CMAKE_CUDA_COMPILER_{ID,VERSION}, get: # - CMAKE_CUDA_ARCHITECTURES_ALL # - CMAKE_CUDA_ARCHITECTURES_ALL_MAJOR # Match arguments with cmake_cuda_find_toolkit call. cmake_cuda_architectures_all(CUDA CMAKE_CUDA_COMPILER_) _cmake_find_compiler_sysroot(CUDA) endif() set(_CMAKE_PROCESSING_LANGUAGE "CUDA") include(CMakeFindBinUtils) include(Compiler/${CMAKE_CUDA_COMPILER_ID}-FindBinUtils OPTIONAL) unset(_CMAKE_PROCESSING_LANGUAGE) if(MSVC_CUDA_ARCHITECTURE_ID) set(SET_MSVC_CUDA_ARCHITECTURE_ID "set(MSVC_CUDA_ARCHITECTURE_ID ${MSVC_CUDA_ARCHITECTURE_ID})") endif() if(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang") string(REGEX MATCHALL "-target-cpu sm_([0-9]+)" _clang_target_cpus "${CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT}") foreach(_clang_target_cpu ${_clang_target_cpus}) if(_clang_target_cpu MATCHES "-target-cpu sm_([0-9]+)") list(APPEND CMAKE_CUDA_ARCHITECTURES_DEFAULT "${CMAKE_MATCH_1}") endif() endforeach() # Find target directory when crosscompiling. if(CMAKE_CROSSCOMPILING) if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a") # Support for NVPACK set(_CUDA_TARGET_NAME "armv7-linux-androideabi") elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm") set(_CUDA_TARGET_NAME "armv7-linux-gnueabihf") elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64") if(ANDROID_ARCH_NAME STREQUAL "arm64") set(_CUDA_TARGET_NAME "aarch64-linux-androideabi") else() set(_CUDA_TARGET_NAME "aarch64-linux") endif() elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") set(_CUDA_TARGET_NAME "x86_64-linux") endif() if(EXISTS "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}") set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}") endif() endif() # If not already set we can simply use the toolkit root or it's a scattered installation. if(NOT _CUDA_TARGET_DIR) set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") endif() # We can't use find_library() yet at this point, so try a few guesses. if(EXISTS "${_CUDA_TARGET_DIR}/lib64") set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib64") elseif(EXISTS "${_CUDA_TARGET_DIR}/lib/x64") set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib/x64") elseif(EXISTS "${_CUDA_TARGET_DIR}/lib") set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib") else() message(FATAL_ERROR "Unable to find _CUDA_LIBRARY_DIR based on _CUDA_TARGET_DIR=${_CUDA_TARGET_DIR}") endif() # _CUDA_TARGET_DIR always points to the directory containing the include directory. # On a scattered installation /usr, on a non-scattered something like /usr/local/cuda or /usr/local/cuda-10.2/targets/aarch64-linux. if(EXISTS "${_CUDA_TARGET_DIR}/include/cuda_runtime.h") set(_CUDA_INCLUDE_DIR "${_CUDA_TARGET_DIR}/include") else() message(FATAL_ERROR "Unable to find cuda_runtime.h in \"${_CUDA_TARGET_DIR}/include\" for _CUDA_INCLUDE_DIR.") endif() # Clang does not add any CUDA SDK libraries or directories when invoking the host linker. # Add the CUDA toolkit library directory ourselves so that linking works. # The CUDA runtime libraries are handled elsewhere by CMAKE_CUDA_RUNTIME_LIBRARY. set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "${_CUDA_INCLUDE_DIR}") set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "${_CUDA_LIBRARY_DIR}") set(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES "") set(CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "") # Don't leak variables unnecessarily to user code. unset(_CUDA_INCLUDE_DIR) unset(_CUDA_LIBRARY_DIR) unset(_CUDA_TARGET_DIR) unset(_CUDA_TARGET_NAME) elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") include(Internal/CMakeNVCCParseImplicitInfo) # Parse CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT to get: # - CMAKE_CUDA_ARCHITECTURES_DEFAULT # - CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES # - CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES # - CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES # - CMAKE_CUDA_HOST_LINK_LAUNCHER # - CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT # - CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES # Match arguments with cmake_nvcc_filter_implicit_info call in CMakeTestCUDACompiler. cmake_nvcc_parse_implicit_info(CUDA CMAKE_CUDA_) set(_SET_CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT "set(CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT \"${CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT}\")") endif() include(Internal/CMakeCUDAFilterImplicitLibs) # Filter out implicit link libraries that should not be passed unconditionally. cmake_cuda_filter_implicit_libs(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES) if(CMAKE_CUDA_COMPILER_SYSROOT) string(CONCAT _SET_CMAKE_CUDA_COMPILER_SYSROOT "set(CMAKE_CUDA_COMPILER_SYSROOT \"${CMAKE_CUDA_COMPILER_SYSROOT}\")\n" "set(CMAKE_COMPILER_SYSROOT \"${CMAKE_CUDA_COMPILER_SYSROOT}\")") else() set(_SET_CMAKE_CUDA_COMPILER_SYSROOT "") endif() # If the user did not set CMAKE_CUDA_ARCHITECTURES, use the compiler's default. if("${CMAKE_CUDA_ARCHITECTURES}" STREQUAL "") cmake_policy(GET CMP0104 _CUDA_CMP0104) if(NOT CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA" OR _CUDA_CMP0104 STREQUAL "NEW") set(CMAKE_CUDA_ARCHITECTURES "${CMAKE_CUDA_ARCHITECTURES_DEFAULT}" CACHE STRING "CUDA architectures") if(NOT CMAKE_CUDA_ARCHITECTURES) message(FATAL_ERROR "Failed to detect a default CUDA architecture.\n\nCompiler output:\n${CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT}") endif() endif() endif() unset(CMAKE_CUDA_ARCHITECTURES_DEFAULT) # configure all variables set in this file configure_file(${CMAKE_ROOT}/Modules/CMakeCUDACompiler.cmake.in ${CMAKE_PLATFORM_INFO_DIR}/CMakeCUDACompiler.cmake @ONLY ) set(CMAKE_CUDA_COMPILER_ENV_VAR "CUDACXX") set(CMAKE_CUDA_HOST_COMPILER_ENV_VAR "CUDAHOSTCXX")